Fighting Styles are one of the four main ways to deal damage in the game, with the other three ways being Fruits, Swords and Guns.
Fighting Styles are essential parts of PVP in Blox Fruits, they are the core mechanism of the combat system in the game, they can be taught by different teachers that teach a specific Fighting Style.
Players who first join the game will receive the Basic Combat Fighting Style automatically, upon learning a new fighting style, Combat will be replaced and cannot be learnt back.
Fighting Styles
Background Color Indicators:
- Green - Obtainable in First Sea.
- Blue - Obtainable in Second Sea.
- Red - Obtainable in Third Sea.
There is a total of 12 Fighting Styles in game:
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it. Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar | ||||||||||||||||||||||||||||||||||||||||||||
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar | ||||||||||||||||||||||||||||||||||||||||||||
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
{CombosTab}}
Template:Fighting Style Infobox Combat is the starting fighting style that players get upon first joining. This is the weakest fighting style in the game as it has the lowest damage. It is considered the rarest fighting style to obtain by many because almost every player switches to another fighting style early on in their gameplay. Otherwise, people like to keep Combat and reach maximum mastery on it for fun. It is recommended to buy another fighting style such as Dark Step, Electric, or Water Kung Fu. Compared to the available options in the First Sea, Combat is generally weak. Keep in mind that if you switch to another fighting style, it is unobtainable as there is no fighting style teacher, or any other similar NPC that can reteach it.
Abilities
Template:SkillStart Template:SkillBox Template:SkillBox Template:SkillEnd
Overview
Template:FightingStyleNavBar |
Locations
There are several locations where Fighting Styles can be learnt from teachers, being:
First Sea[]
Fighting Style | Teacher | Location | Picture |
---|---|---|---|
Dark Step Teacher | Pirate Village | ||
Mad Scientist | Skylands | ||
Water Kung Fu Teacher | Underwater City |
Second Sea[]
All First Sea Fighting Style Teachers can be found at Hot and Cold.
Fighting Style | Teacher | Location | Picture |
---|---|---|---|
Sabi | Kingdom of Rose | ||
Martial Arts Master | Snow Mountain | ||
Phoeyu, the Reformed | Ice Castle | ||
Daigrock, the Sharkman | Forgotten Island |
Third Sea[]
All First Sea and Second Sea Fighting Style Teachers can be found at Castle on the Sea.
Fighting Style | Teacher | Location | Picture |
---|---|---|---|
Previous Hero | Floating Turtle | ||
Uzoth | Haunted Castle | ||
Ancient Monk | Floating Turtle | ||
Shafi | Tiki Outpost |
Notes
- After a player has all the requirements and {Game_Mechanics
|title1= Money |image1= BeliIcon.png |caption1= Icon of money. |date_of_addition:= Update 1 |date_of_deletion:= |purpose:= Currency |locations:= All locations}},
Fragments or Template loop detected: Template:Fragment is a type of currency used in the Second Sea and Third Sea.
Fragments are one of the three primary currencies in the game, the other being Money and Valor. It has many uses, mainly to unlock the special or the more unique items in the game. They are also considerably more difficult to obtain, being dropped in smaller amounts and usually requiring special effort, separate from normal grinding, to gain a large amount.
Obtainment
Source | Amount | How to Obtain | Notes |
---|---|---|---|
Shop | Template loop detected: Template:Fragment | Buy from the Shop | Not recommended as it is quite simple to get Template loop detected: Template:Fragment without doing so. |
Raid | Template loop detected: Template:Fragment | Staying alive until the timer runs out or until the completion of the raid. | Requires the player to be still alive in the raid.
|
Ship Raid | Template loop detected: Template:Fragment | Defeat Ship Raid | Requires a boat to spawn it, can only spawn in the Sea.
|
Sea Beast | Template loop detected: Template:Fragment | Defeat Sea Beast | Requires a boat to spawn it, can only spawn in the Sea. |
Darkbeard | Template loop detected: Template:Fragment | Defeat Darkbeard | Requires Fist of Darkness to spawn Darkbeard. |
Source | Amount | How to Obtain | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Shop | Template loop detected: Template:Fragment | Buy from the Shop | Not recommended as it is quite simple to get Template loop detected: Template:Fragment without doing so. | |||||||
Raid | Template loop detected: Template:Fragment | Staying alive until the timer runs out or until the completion of the raid. | Requires the player to be still alive in the raid.
| |||||||
Elite Pirate | Template loop detected: Template:Fragment | Defeat an Elite Pirate | The quest from the Elite Hunter NPC is not required. | |||||||
Pirate Raid | Template loop detected: Template:Fragment | Defeat an enemy NPC from Pirate Raid. | ||||||||
Training Dummy | Template loop detected: Template:Fragment | Defeat Training Dummy | The quest from the Arena Trainer NPC is required. | |||||||
Random Surprise | Template loop detected: Template:Fragment | Random Surprise from Death King | Costs Template:Bones Bones. | |||||||
Fragment Chest | Template loop detected: Template:Fragment | Collect Fragment Chest | Fragment Chest can only be found on Treasure Islands and Mirage Island. | |||||||
Ship Raid | Template loop detected: Template:Fragment | Defeat Ship Raid | Requires a boat to spawn it, can only spawn in the Sea.
| |||||||
Sea Beast | Template loop detected: Template:Fragment | Defeat Sea Beast | Requires a boat to spawn it. Can only spawn in Sea Danger Level 1-6. | |||||||
Haunted Ship Raid | Template loop detected: Template:Fragment | Defeat the 2 ships from a Haunted Ship Raid | Requires a boat to spawn it. Can only spawn in Sea Danger Level 1-6.
| |||||||
Terrorshark | Template loop detected: Template:Fragment | Defeat Terrorshark | Requires a boat to spawn it. Can only spawn in Sea Danger Level 2-6. | |||||||
Leviathan | Template loop detected: Template:Fragment | Defeat Leviathan | Requires Frozen Dimension to spawn Leviathan. | |||||||
rip_indra (Raid Boss) | Template loop detected: Template:Fragment | Defeat rip_indra (Raid Boss) | Requires God's Chalice to spawn rip_indra (Raid Boss). | |||||||
Cake Prince | Template loop detected: Template:Fragment | Defeat Cake Prince | Requires 500 enemies defeated on Cake Land to spawn Cake Prince. | |||||||
Dough King | Template loop detected: Template:Fragment | Defeat Dough King | Requires 500 enemies defeated on Cake Land and Sweet Chalice to spawn Dough King. | |||||||
Someone with a Youtuber Title | Template loop detected: Template:Fragment | Defeating someone with a Youtuber Title | In order to get the rewards, the player must get bounty from them and thus be of close enough in level to do so. | |||||||
Gravestone | Template loop detected: Template:Fragment | Pray at the Gravestone | Very rare, can give the player God's Chalice, Hallow Essence and {Game_Mechanics | title1= Money | image1= BeliIcon.png | caption1= Icon of money. | date_of_addition:= Update 1 | date_of_deletion:= | purpose:= Currency | locations:= All locations}} as well. |
Source | Amount | How to Obtain | Notes |
---|---|---|---|
Greedy Elf | Template loop detected: Template:Fragment - Template:Candy Candies Template loop detected: Template:Fragment - Template:Candy Candies |
Buy from Greedy Elf | Only available during Christmas Events. |
Party Shop | Template loop detected: Template:Fragment - Template:Confetti Confetti | Buy from the Party Shop | During the Confetti Event. (Currently unavailable) |
Trivia
- The Rare Artifact item used to fulfill some of the purposes of this currency, but was removed in Update 11.
- Before Update 20, this currency didn't appear when you were in First Sea., and materials to learn the Fighting Style and has learned it, relearning it will be free.
- All Fighting Styles will keep their mastery even when the player learns a new style.
- Using a Fighting Style on NPCs or Players that have Elemental Intangibility will not damage them.
- Using Aura bypasses their intangibility.
- Dark Step Teacher, Mad Scientist, and Water Kung Fu Teacher also reside at the Hot side of Hot and Cold, in the Second Sea.
- The seven Fighting Style Teachers, Sabi, Phoeyu; the Reformed, Daigrock; The Sharkman, Martial Arts Master, Water Kung Fu Teacher, Dark Step Teacher and Mad Scientist will all reside inside Castle on the Sea, in the Third Sea.
- Most fighting styles have less range than Swords.
- Combat is the only Fighting Style that does not have the Destructible Physics.
Instinct Breaking Moves
Combat | N / A | |
Dark Step | [V] | Must be close to the enemy |
Electric | [C] | Breaks on second hit |
Water Kung Fu | [X] | Super close up and on third splash |
Dragon Breath | [X] / [C] | Close up for [X] |
Death Step | [Z] / [X] / [C] / [V] | Crash for [Z], explosion for [X], [C] if held, |
Sharkman Karate | [X] / [C] | Direct hit for both moves |
Superhuman | [X] / [C] | Direct hit for [X] and on the torso for [C] |
Electric Claw | [Z] / [C] | Dash and claw slashes for [Z] (first claw slash doesn't) |
Dragon Talon | [X] / [C] | Flames for [X] and explosion for [C] |
Godhuman | [Z] / [X] / [C] | [Z] if very close, [X] on direct hit, and [C] fully charged |
Sanguine Art | [Z] / [X] / [C] | The damage after [Z] grab can be dodged, the little orbs after [C] direct hit can be dodged |
Trivia
- All Fighting Styles have three different skills, except Combat, which has two, and Death Step and Dark Step, which have four.
- To obtain all fighting styles, players will need a total of {Game_Mechanics
|title1= Money |image1= BeliIcon.png |caption1= Icon of money. |date_of_addition:= Update 1 |date_of_deletion:= |purpose:= Currency |locations:= All locations}} and
Fragments or Template loop detected: Template:Fragment is a type of currency used in the Second Sea and Third Sea.
Fragments are one of the three primary currencies in the game, the other being Money and Valor. It has many uses, mainly to unlock the special or the more unique items in the game. They are also considerably more difficult to obtain, being dropped in smaller amounts and usually requiring special effort, separate from normal grinding, to gain a large amount.
Obtainment
Source | Amount | How to Obtain | Notes |
---|---|---|---|
Shop | Template loop detected: Template:Fragment | Buy from the Shop | Not recommended as it is quite simple to get Template loop detected: Template:Fragment without doing so. |
Raid | Template loop detected: Template:Fragment | Staying alive until the timer runs out or until the completion of the raid. | Requires the player to be still alive in the raid.
|
Ship Raid | Template loop detected: Template:Fragment | Defeat Ship Raid | Requires a boat to spawn it, can only spawn in the Sea.
|
Sea Beast | Template loop detected: Template:Fragment | Defeat Sea Beast | Requires a boat to spawn it, can only spawn in the Sea. |
Darkbeard | Template loop detected: Template:Fragment | Defeat Darkbeard | Requires Fist of Darkness to spawn Darkbeard. |
Source | Amount | How to Obtain | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Shop | Template loop detected: Template:Fragment | Buy from the Shop | Not recommended as it is quite simple to get Template loop detected: Template:Fragment without doing so. | |||||||
Raid | Template loop detected: Template:Fragment | Staying alive until the timer runs out or until the completion of the raid. | Requires the player to be still alive in the raid.
| |||||||
Elite Pirate | Template loop detected: Template:Fragment | Defeat an Elite Pirate | The quest from the Elite Hunter NPC is not required. | |||||||
Pirate Raid | Template loop detected: Template:Fragment | Defeat an enemy NPC from Pirate Raid. | ||||||||
Training Dummy | Template loop detected: Template:Fragment | Defeat Training Dummy | The quest from the Arena Trainer NPC is required. | |||||||
Random Surprise | Template loop detected: Template:Fragment | Random Surprise from Death King | Costs Template:Bones Bones. | |||||||
Fragment Chest | Template loop detected: Template:Fragment | Collect Fragment Chest | Fragment Chest can only be found on Treasure Islands and Mirage Island. | |||||||
Ship Raid | Template loop detected: Template:Fragment | Defeat Ship Raid | Requires a boat to spawn it, can only spawn in the Sea.
| |||||||
Sea Beast | Template loop detected: Template:Fragment | Defeat Sea Beast | Requires a boat to spawn it. Can only spawn in Sea Danger Level 1-6. | |||||||
Haunted Ship Raid | Template loop detected: Template:Fragment | Defeat the 2 ships from a Haunted Ship Raid | Requires a boat to spawn it. Can only spawn in Sea Danger Level 1-6.
| |||||||
Terrorshark | Template loop detected: Template:Fragment | Defeat Terrorshark | Requires a boat to spawn it. Can only spawn in Sea Danger Level 2-6. | |||||||
Leviathan | Template loop detected: Template:Fragment | Defeat Leviathan | Requires Frozen Dimension to spawn Leviathan. | |||||||
rip_indra (Raid Boss) | Template loop detected: Template:Fragment | Defeat rip_indra (Raid Boss) | Requires God's Chalice to spawn rip_indra (Raid Boss). | |||||||
Cake Prince | Template loop detected: Template:Fragment | Defeat Cake Prince | Requires 500 enemies defeated on Cake Land to spawn Cake Prince. | |||||||
Dough King | Template loop detected: Template:Fragment | Defeat Dough King | Requires 500 enemies defeated on Cake Land and Sweet Chalice to spawn Dough King. | |||||||
Someone with a Youtuber Title | Template loop detected: Template:Fragment | Defeating someone with a Youtuber Title | In order to get the rewards, the player must get bounty from them and thus be of close enough in level to do so. | |||||||
Gravestone | Template loop detected: Template:Fragment | Pray at the Gravestone | Very rare, can give the player God's Chalice, Hallow Essence and {Game_Mechanics | title1= Money | image1= BeliIcon.png | caption1= Icon of money. | date_of_addition:= Update 1 | date_of_deletion:= | purpose:= Currency | locations:= All locations}} as well. |
Source | Amount | How to Obtain | Notes |
---|---|---|---|
Greedy Elf | Template loop detected: Template:Fragment - Template:Candy Candies Template loop detected: Template:Fragment - Template:Candy Candies |
Buy from Greedy Elf | Only available during Christmas Events. |
Party Shop | Template loop detected: Template:Fragment - Template:Confetti Confetti | Buy from the Party Shop | During the Confetti Event. (Currently unavailable) |
Trivia
- The Rare Artifact item used to fulfill some of the purposes of this currency, but was removed in Update 11.
- Before Update 20, this currency didn't appear when you were in First Sea..
- Sanguine Art and possibly Combat are the only fighting styles in the game without a v2.
- Godhuman and Sanguine Art are the only Fighting Styles that requires Materials.
Template:FightingStyleNavBar